Todd Howard is an American born video game designer, producer, and director who has been a part of some prestigious lists like Top 20 Most Influential People in Gaming by GamePro and Top 100 Games Creators of All Time by IGN.
The 46-year-old currently serves as the executive producer and director at Bethesda Game Studios and has an estimated net worth of $15 million.
Without further ado, let's find out more about his net worth, salary, and career.
Todd Howard Net Worth and Salary
As of 2018, Howard has an estimated net worth of around $15 million. He reportedly has an annual salary of $1.5 million and has a monthly earning of $125,000.
However, there are still some controversies when it comes to his salary as other sources claim that he makes $100,000 annually which is a very drastic difference.
He is one of the most successful game designers in the world, but still, there is very limited information when it comes to his net worth and earnings.
Moreover, other details about his properties like his houses and cars are also not available which is very strange for a man who is so successful in his game designing career.
Todd Howard Career
Howard has a degree in engineering and finance from the College of William & Mary.
Considering his academics, it is highly unlikely to think that he would become a game designer but he was very interested in the filed, and before he even completed his school, he requested for a job in Bethesda Softworks, now known as Bethesda Game Studios, a video game publisher.
Unfortunately, he was rejected and was recommended to join the company after he finished his school. As said, he joined the company in 1994 and developed his first game for the company credited as the designer and producer The Terminator: Future Shock and Skynet.
Throughout the years, he has designed, produced and directed numerous games. But his most well-known game is the Fallout Shelter, which is Bethesda Game Studios's first mobile game.
Watch an interview with Howard where he talks about Fallout 4
Here we are listed down all of the games he has designed throughout the years.
|1995||The Terminator: Future Shock|
|1996||The Elder Scrolls II: Daggerfall|
|1998||The Elder Scrolls Adventures: Redguard|
|2002||The Elder Scrolls III: Morrowind|
|2003||The Elder Scrolls III: Bloodmoon|
|2004||The Elder Scrolls Travels: Shadowkey|
|2006||The Elder Scrolls IV: Oblivion|
|2007||The Elder Scrolls IV: Shivering Isles|
|2011||The Elder Scrolls V: Skyrim|
Apart from his career as a game designer, producer, and director, he is also a speaker and can be spotted speaking at industry events quite frequently.
From a boy who wanted to design games to one of the most successful designers who has been named one of the Top 20 Most Influential People in Gaming and 100 Games Creators of All Time, he is indeed an inspiration for those who want to follow their passion in the field.